Flm 399Special Topics in Film (3.) Prerequisite(s none The content of this course may change each time it is offered. It is for the purpose of offering a new or specialized course of interest to the faculty and students that is not covered by the courses in the current catalog. Flm 508 Cinematography and the Art of the Story (3.) Prerequisite(s none This course explores how stories are told in films and the cinematic elements of games to give visual artists insight and practical experience into visualizing stories. It explores not only the basic elements of drama, and pushes further into the unique language of visual storytelling. It may cover the theories of editing, sound, the basic principles of lighting, and the management of the visualization elements. Int 390Internship I (5.) Prerequisite(s none permission of instructor required. An internship is any carefully monitored work or service experience in which an individual has intentional learning goals and reflects actively on what she or he is learning throughout the experience. It is usually a professional activity under general supervision of an experienced professional and in a job situation, which places a high degree of responsibility on the student.
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Students also examine the fundamental production pipeline for the planning and execution of visual effects. Flm 250Digital Post-Production (3.) The last step of any animation project involves the assembly of various production elements ranging from rendered files to sound effects. This is also the stage where the visual effects artists add the effects seen in todays movies. This course teaches the fundamental skills these artists use in post-production. Effective editing skills are the primary outcome of the course. Students will also cover the planning, execution, and addition of special effects to animation. Flm 350Compositing I (3.) This course introduces students to two key areas of compositing - image preparation (e.g., rotoscoping, blue/green screen, masks, wire removal) and compositing software (layer-based, node-based). Students apply this knowledge ball to basic 2D compositing, as well as motion tracking and color correction. Flm 360Compositing ii (3.) This advanced compositing course focuses on the integration of 3D elements into live action footage. Concepts covered include image stabilization, lighting, green screen setup and shooting, match moving, camera tracking, and body tracking.
They also examine the fundamental theories underlying visual storytelling. Understanding the creative processes utilized by these influential filmmakers provides insight into how students may improve their own animations. Flm 201Cinematography (3.) This course explores camera composition, lighting, and editing techniques through a series of cinematic projects. Topics include 2D and 3D camera moves, film and script analysis, storytelling conventions, choreography, and staging. Flm 210Cinematography bill for Visual Effects (3.) This course focuses on the technical aspects of cinematography and still photography. This includes understanding how images are captured and processed, camera functionality, computer graphics theory, and image analysis. Flm 215Visual Effects Analysis and Process (3.) This course explores the history of visual effects in film and how the craft has developed in terms of technology and processes.
This course introduces industry research, professional expectations, and requisite levels of proficiency. The course helps identify strengths, skills, interests, and areas for growth and requires the creation of an academic plan. Flm 115History of Film and Animation (3.) Prerequisite(s none This course examines the more than 100-year history of film and animation. Beginning with the scientific and technical advances that made these media technologies possible, students explore every major essay movement and genre as well as their impact on society. The course gives students critical vocabulary required for explaining story, animation, and cinematic techniques. Flm 151Visual Language and Film Analysis (3.) Prerequisite(s none Animation is ultimately filmmaking, and animators should learn from the many classics on how to effectively bring various film production elements together. Students review several films and study how the relationships between scripts, cameras, lighting, sets, production design, sound, acting, costumes, props, directing, and production lead to successful visual stories.
It also provides an opportunity for the student to demonstrate his or her personal artistic growth. Each student works to complete a short piece of cinematic animation. Working independently or in small groups with the instructors approval, students may use either 2D or 3D tools. Ani 450Advanced Animation Portfolio (3.). This course requires students to further extend their portfolio work, principally polishing and refining elements that will align them well for current industry needs. With a generous selection of assignment opportunities to be explored, students will gain advanced instruction on more focused acting, physicality and creature animation. This course will provide students with an ideal opportunity to improve an area of their portfolio work that will better represent animated body mechanics and acting skills. Col 230College success for Artists (1.).
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Ani 201Stop Motion Animation summary (3.). A variety of stop-motion methods will be explored in this course. Topics include object animation, clay animation, and armature-building techniques. Ani 300 3D, character Animation I (3. this course explores 3D character animation techniques of performance, physicality, and weight using basic rigs provided by the instructor. Special attention is given to thumbnailing key poses, video research, and stagecraft. Ani 350 3D, character Animation ii (3.
this 3D animation course explores acting through the medium of the human voice, including narration, expressive reading, diction, lip-synchronization techniques, and vocal refinement. Ani 399Special Topics in Animation (3.). Prerequisite(s none, the content of this course may change each time its offered. It is for the purpose of offering a new or specialized course of interest to the faculty or students that is not covered by the courses in the current catalog. Ani 400Cinematic Animation (3. this course is a culmination of the students ability to use animation as a storytelling medium.
Prerequisite(s none, this course introduces the principles of animation through a variety of animation techniques. Topics include motion research and analysis, effective timing, spacing, volume control, stagecraft, and choreography. Weekly screenings of classic animation are held, followed by in-class critiques. Ani 125Acting for Animation (3.). Prerequisite(s none, an animator s ability to express attitude, thought, and emotion through a characters body language is a fundamental skill necessary for success.
Therefore, this course focuses on presenting tools and techniques for translating thoughts and feelings into specific gestures and actions. The course introduces students to the history of acting in theater, animation, and film. Students explore the basic fundamentals and differences of acting for the stage, film, and animation through a series of acting exercises and problems. Special emphasis is given to classical method acting. Ani 151Animation Basics ii (3.). This course explores concepts and techniques of traditional animation. Motion and posing is explored through character development, which includes the expression of personality, mood, thought, and attitude. Emphasis is placed on the refinement of drawings, subtlety of movement, and creativity.
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Reach out to our admissions advisors for assistance. Domestic International Student Recruitment have questions about Senecas campuses, financial aid, student supports and analysis more? Connect with one of our student recruiters for more information or to book a campus tour. Program coordinator Program Chair Video seneca's award-winning Animation Arts Centre teaches 2D and 3D animation, game art and design and visual effects for film and television. It also partners with leading animators like academy Award winner Chris Landreth, working on their latest projects. Video seneca college - animation Arts Centre Why Choose seneca? Passionate, expert faculty from a range of professions real-world learning experiences through paid and non-paid work opportunities Curriculums developed in collaboration with industry advisory committees a variety of credentials offered from certificates, diplomas, degrees, and graduate certificates Opportunities to pathway to higher level credentials. Ani 101Animation Basics I (3.).
Parking, locker and some mandatory incidental fees are among the charges not included in the figures above. Program Details, the degree and Credit Transfer Office provides a number of services for students continuing their education at Seneca, and for graduating students considering degree transfer options. Through transfer agreements and institution partnerships, graduates of this Seneca college program may be eligible for credit at various post-secondary institutions. Please refer to the degree transfer guide for more information. Transfer Credit may be granted for courses deemed equivalent to courses at Seneca that have been completed at recognized postsecondary institutions. Additional information is available online. Please select the curriculum from the Academic year in which you started (or will be starting) your studies. An Academic year begins in September and ends in August of the following year. Table component - configuration Semester 1 act351 Acting for Animators ani101 Animation Principles may721 Modeling 1 - concepts may724 Animation tools may730 Basic Rigging may740 Lighting, texturing and Rendering mgl102 Life Drawing i str121 Storyboarding - film Principles Semester 2 dgt471 Advanced Digital tools may681.
receive notification of how and when to submit a portfolio. Applicants are ranked based on the strength of their portfolio. Admission to this program is competitive. Only the top ranked applicants will be offered a seat in the program. Although not required for admission, the following are recommended for your success in the program: A background in one of more of the following: visual arts, classical animation, fine art, graphic design, or architecture/engineering or computer graphics. Experience with Windows operating systems, additional experience with Adobe Photoshop, After Effects, Premiere or any 3D program. Program Costs, choose academic year: September 2017/August 2018September 2018/August 2019. Tuition domestic 11,503, tuition International 24,554, book supply costs 1,600, please note: All costs are approximate, may vary by campus and are subject to change at any time without notice.
Program learning outcomes, this Seneca program has been validated by the Credential Validation Service as an Ontario college Credential as required by the ministry of qualitative Advanced Education and skills development. Program learning Outcomes, admission Requirements. Program Eligibility, a recognized degree or postsecondary diploma from an accredited institution in fine art, 2D/3D animation, photography, film/video, architecture or graphic design; or, mature applicants with 3 to 5 years of related work experience may be considered. Relevant résumé and references must be provided. English proficiency at the postsecondary level. Additional Requirements, portfolio 8 11 photocopies done in pencil, conté, ink, pastel or charcoal that include: 6 life drawings: must show entire body including head, hands and feet of subject in various poses 2 drawings of your own hand: drawn from observation. 2 object drawings: everyday items from around your house such as a kitchen appliance, coffee maker, can opener, tv remote, stapler, etc.
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Program Description, specialize in 3D computer-based modeling and animation. As a student in this empire program, youll use the latest in high-end computer workstations and learn the tools to problem-solve, and to create industry ready demo reels using maya, nuke, mental ray and the Arnold Renderer. This two-semester program allows you to focus your career on 3D animation. Apply Online, duration 2 Semesters (8 Months credential Awarded. Ontario college Graduate certificate, your Career, our graduates are in high demand in this rapidly expanding field of film entertainment, television, gaming, forensics, interior design and industrial design. With your graduate certificate in 3D Animation, you'll find exciting career opportunities as a digital animator, modeler, character rigger, and 3D painting/texturing and lighting specialist. Toronto Animation Arts Festival International (taafi). Acm siggraph, computer Animation Studios Ontario (caso related Careers.